Date: Tue Nov 6 13:31:33 2018 -0400
commit b6b700c731acd2543bd81beb9b7c7e1ba8fda8da
Addresses an issue with the the shipping engine when a business is a new business.
this patch fixes an exception the cruncher where a new business would
throw an exception when getting a shipment. Possibly caused by changes to frameworks
Changes to product queries and the production scores used to calculate features and quality values.
Additionally it contains a rework of the quality and feature
calculations for manufactures that now use influence values instead of
price and spending calculations
Updating the manufacturing display
this patch changes the display so that inventory quality and features
are not shown until there is inventory
this patch removes openmarket from the quality/feature and consumer
value calculations until this lot isdelisted. Delisted inventory will be rolled back into the inventory and scores adjusted
fixing navigation issues for new players
preventing a loop in the tutorial
fixing dictionay reference
revising map to add better behaviors
this patch should fix the selection not registering on the business
screens
updating the brand processing in the game
this patch adds the new branding support and rolls it into the game
adding retail quality history tracking
updating the shipping for branding
adds the new quality history tracking mechanism for manufacturing
this table will track 4 states of quality averages, monthly, weekly,
daily, and yearly.
fixing issue with closed manufacturers
this patch fixes an issue where closed manufacturers lost any inventory
on the open market and it was never removed from the players reserved
pool thus having an adverse influence on the quality and feature scores
for a business after it reopens.
fixing bug in the buy business code
this patch fixes access issues when a business is bought
this should solve the rename, move and access bugs after a business is
bought